Fix saying CFrame components are XVector, YVector, and ZVector #365
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It turns out that the Roblox documentation was totally wrong and I was misled into writing that
CFrame
stores theXVector
,YVector
, andZVector
(these properties are NOT the rows of the matrix - Roblox docs have recently been updated to reflect this). This PR simply writes the components of the rotation matrix in row-major order in our docs for binaryCFrame
.